Showing posts with label games. Show all posts

Top 10 Best Free Puzzle Games For Your Android


The free puzzle Android games are very amazing to play and with knowledge and practice, the brain can become more commanding and strong. Here are the top ten free puzzle Android games that provide a lot of fun to play.


List of Puzzle Android Games.

1. Bubble Blast 2
It is a well-known free Android puzzle game with more than 1500 levels and more are always added from time to time. It is very interesting to play as it improves faculty of brain.


2. Alchemy
This game begins with four elements of fire, water, earth, air and to combine them to create new elements. You become capable of creating several things and it is indeed a fun game to play.


3. Chess for Android
You can play this game at various levels. If you like chess, this game will certainly impress you as it is the best chess app for your Android phone


4. Word Up
By use of block of 25 letters you have to create as many words as possible. It enables you to make the total number of possible words which is not so simple as it seems.


5. Open Sudoku
It is the best game which is downloadable on your Android. It has various dexterity levels and maintains record of all puzzles that you complete.


6. Traffic Jam Free
This exquisite and full of fun Android game, with more than 5000 levels, is just like the slide puzzles normally for kids. The purpose of this game is to extricate the yellow car from the traffic, which is possible by passing the car out to run around all other cars.


7. Slide Puzzle
This is sliding tile game that you can play with up to 64 pieces. The game can be played from 3×3 all the way up to 8×8 which is a great selection. All ages can play and have exhilarating fun while playing.


8. Mahjong
This is a well liked game out of the several Mahjong games available for downloading to your Android phone.


9. Classic Simon
This game depicts a sequence of colors and sounds which you have to reiterate in the accurate manner. It is exquisite to keep your kid busy in fun and also learning some things while it is also interesting for grownups.


10. Jewel lust lite
This puzzle Android game is extremely favorites among the people. Its details need no explanations because it will be more amusing if you directly download it and begin to play.



Puzzle Android Games are free to play and very famous. This detailed top ten list is about description of above mentioned games are not to sale.




Top 5 Super Shooter Games for Android

Every mobile game player knows how interesting and entertaining first person shooter FPS games are, so I have decided to compile my favorite list of first person shooter games for Android based on my experience and play time. I know a couple of people who are addicted to first person shooter FPS games and will be glad I took some time out to compile this list.


If you are a fan of first person shooter FPS games then you must read this article so you can know the right first person shooter FPS games to play. There are thousands of such games today and FPS games have booked a place in the minds of hardcore gamers. First person shooter FPS games gained popularity easily since it allows the gamer to see and feel the actions in the game through his own eyes.


Android offers a great variety of first person shooter FPS games to choose from and as more and more mobile phone users are moving to Android, the need to introduce you to my favorite FPS games arose, so allow me to introduce you to my favorite first person shooter games for Android.


Top 5 First Person Shooter Games for Android.



1. Call of Duty Black Ops Zombies


 


Every mobile game player Call of Duty Black Ops Zombies is an awesome game and that is why it is at my number one. Call of Duty Black Ops Zombies is a first person shooter game for Android which supports solo play and team play over WiFi.


Do you like to kill Zombies? Then do it in Call of Duty Black Ops Zombies with a lot of weapons and perks. This game is a must-have for any first person shooter FPS gamer out there.





2. Modern Combat 4: Zero Hour



This is the fourth iteration of the ‘Modern Combat’ series. Modern Combat 4 (Zero Hour) is one of the best first person shooter games for Android on smartphone. It will be right to say that this game has pushed the mobile game design further.


Dominate the battle fields and destroy your enemies. There are more than 20,000 weapon arrangements to choose from. The MC4 FPS game for Android supports multiplayer on smartphone. The graphics and tactics in this game is simply awesome. Every first person shooter FPS game fan must try this game. Dominate the battle field and destroy enemies.




3. N.O.V.A. 3 – Near Orbit





N.O.V.A. 3 – Near Orbit is one of my favorite first person shooter games for Android. Do you hate aliens as much as I do? Do you feel the blood rush down your spine when you send the aliens to hell? Then this is the perfect game for you.

N.O.V.A. 3 – Near Orbit is one of the best first person shooter games for Android, it supports multiplayer; 12 player battles in 6 multiplayer modes in 6 different maps.

The game graphics is one of the best I have ever seen, you have to play this game if you love first person shooter FPS games.



4. Final Defense


.Final Defense is one of my favorite first person shooter games for Android. Protect the beach and prevent enemy assaults from sea landing in this modern war and World War 11 style game.

You must try out this game as well if you are a fan of first person shooter games for Android fan.



5.Max Payne Mobile



 

Are you a fan of Max Payne? Then the award-winning game is now available for Android mobile devices. If you player Max Payne on PC be sure you can experience same on mobile when you play the Max Payne Mobile first person shooter games for Android.

Max Payne Mobile requires 1.33 GB of free space before installing. You have to play this game to uncover the truth.






10 Games Teaser Apps For IPhones



Playing games is one of the ways to relax, to hone reaction time, critical thinking, improve our creativity and of course, to have fun. Brain teasers test us with a series of questions and puzzles to check where our problem-solving skills lie. Sometimes you need to think out of the box to find the right answers.


We have here 10 free brain teasers you can play on your iPhone. Swap texting, social networking or mindless repeatable games for these mind-sharpening puzzles instead. It will make that wait or queue a lot bearable and now, you get one (or maybe ten) more options to better spend your time with



In Clockwork Brain, players will be tested through a mini series of games with time limits. It’s a great app to have for those Sudoku lovers who want to play with more than just numbers.

You’ll need some memory work, logical reasoning, a good eye and a love for puzzles. There is a good range of games in this free version but if you want more, go premium for $2.99.






Move The Box is a puzzle game where you need to move the boxes into groups of three, either horizontally or vertically. The catch is, there is a limited number of moves. Gameplay allows for swapping, moving and dropping of the box and if you have made a wrong move, just click the undo button.

There are over 600 levels for you to beat and hints are actually available for purchase.




What’s My IQ is a game that will ask a series of questions which may seem straightforward or silly at first but most actually have pretty creative answers. The graphics are family-friendly and parents and kids will probably have a blast trying to outsmart each other (we adults do have a tendency to overthink things).




Stupidness 2 is a puzzle game that will make you think out of the box. Some of the solutions or answers to the puzzles are funny and unique, like this one you see below. The progress bar near the top will deplete the longer you take to get the question right. The bar reflects your IQ level as seen on the left. And if things get too hard, just use a hint (points will be deducted).




The Room Pocket is a first-person POV quiz/puzzle adventure game where you’re presented with series of boxes you need to crack open to move on to the next level. It is a mystery puzzle game and you will be swiping around, tapping, zooming in and out and clicking on items to solve the puzzle.

If you’re stuck on certain levels, there is this tool called ‘eyeglass’ that you can use to help you reveal the way to the next level.




77 logic games deals with boxes and putting the right things in the right box. Play by the rules and trump the puzzle to get to the next stage. There are hints in the game if you get stuck or you can just restart the game. With 77 different types of puzzles you have more than 2000 levels to keep you occupied.




You’ll either love it or hate it. That’s 100 Doors for you. This one is the 2013 version and the idea of the game is to figure out how to open the door based on clues you see around the door. In some levels, you have to even tilt or turn your smartphone upside down. Open a door, and advance to the next level. Living up to its name, there are 100 doors for you to unlock, so start guessing!




Knowledge trainer is like your personal Jeopardy show. It challenges you on various topics such as history, sports, science, film, arts and much more. When you answered correctly and your performance is good, the questions will get tougher. Players can view their statistics to see the category they are weaker in. Fun for the know-it-all in class.




7 Little Words is a puzzle word game where you’re given 7 different clues. Based on the clues you need to find the right word to describe them. If you get stuck you can use hints to help you reveal the first letter or tile of the correct answer, but the hints are limited, so you need to use it wisely.




4 Pics 1 Word is a game where you are given 4 different pictures with one common theme, guess that theme in a word and you win! If you’re stuck you can always ask for help from your friends over in Facebook or you could use the hint given at 60 points a pop.


Today Evolution Of Video Games User Interface



Over the past few decades, video games have been refined by graphical enhancements, increased processor speed of video game systems and other technological advancements. As a result, their UIs have been evolving to adapt to the increasing complexity of video games.



The world had seen the emergence of technologies such as 3D graphics and motion sensors which allow for new game genres and UI to come to be. Today, we shall bring you through the development of UI and how it has changed over the years and we are going to look at it through some of the more influential video games.



Defining User Interface

What we’re referring to as UI here is the way players can interact with the game and receive feedback of their interaction. It generally applies to the interactivity and concepts of a game. This includes several aspects of gameplay such as the graphics, storyline, visual perspectives (point-of-view), controls, level designs, behaviors of AIs, etc. The experience generated from the resultant gameplay or interaction is the objective of the game.


Mindless & Repetitive Games Of Skill

The first type of gameplay the video game industry had for players was that involving a test of their control and/or reflex skills as they progress into the game with increasing difficulties. The enemies within these games could be another human player or the AI and the objective was to stay alive by means of maintaining the necessary skill level to defeat them.

Tennis for Two (1958)

One example of such primitive games is that of Tennis for Two (1958), a game which simulatestennis or ping pong where each player manipulates the ball trajectory over a simplified tennis court from the side. Players simply press the button to hit the ball when it is at their side of the net after adjusting the hitting angle with a control knob. The game goes on until a player misses.





Spacewar! (1961)

As one of two players in Spacewar! (1961), you are to control a spaceship to fire against your opponent. The additional challenge comes about with a star at the center of the screen that suck players toward it, even though players get to activate ‘Hyperspace’ that places their ship at a random location on screen. The game may have a more complex gameplay than Tennis for Two, but the idea was still on reflex training.



Pong (1972)

It was also the same for the classic video game Pong (1972), where two players battle in out with their paddles onscreen and try to return the ball to their opponent without a miss. When the opponent fails to hit the ball, the other player gains a point. It was about this time that game developers realize that players get an extra incentive to play when things start becoming competitive with player scores.



Space Invaders (1978)

The scoring feature was further popularized with the classic, Space Invaders (1978), which pitted players with cute pixelated aliens! A 2D fixed-shooter game, players have to move a laser cannon horizontally across the bottom of the screen and fire at descending aliens, which can fire back. The game speeds up as time passes, and players spent hours to clear the aliens off the screen, logging in high scores that were posted for all to see.



Pac-Man (1980)

By the 1980s, skill-based games had evolved to include other features to test players on their reflex-and puzzle-solving capabilities. Scores, power-ups and avoiding enemies (versus confronting and killing them) in classic hits like Pac-Man (1980) took game development further. Navigate through a maze and consume all the pellets to advance to the next stage, avoid the ghosts or consume power pellets to turn the tables temporarily.



Storylines & Interactivity

While skill games were evolving to include scores and other added features, another genre was emerging within the industry to spice up the content of games.


Colossal Cave Adventure (1975)

Colossal Cave Adventure (1975) was known as the first computer adventure game that eventually brought storylines into games. It had no graphical interface, only textual. The draw of the game was its story-rich content and the interactivity involved. Players type in commands indicating what they wish to do next in each situation. Depending on the choices the players make, the story unfolds in different ways with different endings.


Donkey Kong (1981)

Developers eventually tried putting story elements and graphics together in their games; one of the pioneers was Donkey Kong (1981). It was one of the earliest game to have a storyline. You play Jumpman who has to rescue the Lady from Donkey Kong and in-game characters began to take form – with pink dresses, red overalls and villain-trademark smirks. Such details allow for players to identify with the characters and immerse themselves into the story.



Super Mario Bros (1985)

With the advent of scrolling computer display technology, games were soon no longer confined to a single, static playing field; page-flipping emerged. The expansion of the playing field allowed for side-scrolling video games, popularizing the platform game genre. Super Mario Bros (1985) easily one of the most prominent games to grace our childhood banked on a cute and simple storyline, cute characters and multiple-stage quests.



Final Fantasy (1987)

Other games depend more heavily on storylines as the impetus for players to finish the game.Role-playing video games (RPG) arose from the evolution of story-based games and theleveling-up‘ of game character experience was introduced. Final Fantasy (1987), although not the first (RPG) available on the gaming market, was the game that popularized this genre.



From Games To Movies

Over the next two decades, the storylines in games continue to develop, to the point of actually becoming movie-worthy. As a matter-of-fact, some of them were actually made into movies. For instance, the moderately successful film Lara Croft: Tomb Raider and its sequel, Lara Croft Tomb Raider: The Cradle of Life were created in 2001 and 2003 for the Tomb Raider video games series. Other noteworthy game movies include Resident Evil (2002), Silent Hill (2006) and Prince of Persia: The Sands of Time (2010).


Tomb Raider (1996)



Resident Evil






Prince of Persia: Sands of Time (2003)




The Quest For Realism

Back in the early days of video games, the limiting graphical capabilities and computing power shifted the focus of games to the little details like storylines and high scores. Those were the times when ‘realism’ had more to do with how players interact and relate with the game than just graphics per se. But the 3D graphics in the 1990s changed that, allowing us to skip from 2D to 3D. It made possible the idea of a ‘first-person’ point-of-view (POV) gameplay, which is pretty much you seeing the action through the eyes of the game character.

Such gameplay has been popularized with first-person shooter (FPS) games such as Wolfenstein 3D(1992). It may not be the firstborn of the genre, but it laid the path for classics such as Doom (1993)and Quake (1996).

Wolfenstein 3D (1992)



Doom (1993)



Quake (1996)




Open-World & Non-Linearity Gameplay

Yet another major milestone was reached with the rise of 3D open world action-adventure games following the release of Grand Theft Auto III (2001). Following in the footsteps of its predecessors,Grand Theft Auto (1997) and Grand Theft Auto 2 (1999), GTA III afforded players with a considerable level of freedom to explore the virtual world and options in fulfilling certain objectives.

The switch from the usual top-down view of GTA and GTA 2 to roaming the streets and interacting with objects and characters in GTA III endorsed the open world concept. No more loading screens as your character crosses from one stage to another, or invisible boundaries where you cannot surpass. Nonetheless, the game stayed true to its non-linearity gameplay concept from its first two games of the series.

The resultant paradigm of open-ended game design and open world concept by GTA III was adopted by many video games that follow, thereby making it one of the most influential games of all time.


GTA (1997)






GTA 2 (1999)





GTA III (2001)




Physics Engine

While game content is also crucial to the players’ gaming experience, one must play for an extended period of time to feel the ‘realism’. Graphics, on the other hand, have a more direct impact on players since they are the in the front line of exposure to the players.

In the years that follow the rise of 3D games, developers have focused on making games more detailed and life-like in terms of its presentation. Equally important is the gameplay physics of the game, comprising of movements and reaction from the physical environment.
For Every Action

Games like Dirt (2007) featured physics where car controls were realistic and players could witness car parts flying and falling off in car crashes. In a similar vein, Crysis (2007) used its own physics engine to create a lifelike gameplay where objects fall and spin off naturally with accompanying bullets and explosions. Check out the awesome demo of the physics engine.


Dirt (2007)


Crysis (2007)




Sports Consoles And Controllers

From there, non-orthodox controllers developed. Motion controllers like Wii Remote (2006), which was packaged along with the Nintendo Wii console (2006). The launch title, Wii Sports showcased the motion-sensing capabilities of the remote. Players get to choose from five sports games to play with, namely tennis, baseball, golf, boxing and bowling.

For each individual game, players had to execute real-life motions while holding the controller, such as punching and swinging. As a result, players of all ages including young children and the elderly were able to grasp the controls of the games and adapt to the gameplay UI easily. Suddenly video games became a great way to lose weight.

Wii Sports soon became commonplace in social gatherings as a way of bonding with family and friends by means of friendly competitions. The game went on to become the best-selling video game of all time (as of 2012).



Wii Remote (2006) With Nunchucks Plugged (left)





One-Player Wii Boxing from Wii Sports (2006)




Two-Player Wii Boxing from Wii Sports (2006)





Full-Body Movement

Finally, the breakthrough technology of full-body movement control was demonstrated with the release of Kinect Adventures! (2010) that came bundled with Kinect. Using its motion camera, Kinect games track the full-body motion of players as they shift left or right, move towards or away from the sensor and acquire or hit targets.

Kinect (2010)


One-Player Rally Ball from Kinect Adventures! (2010)



Two-Player River Rush from Kinect Adventures! (2010)




These bundled mini-games utilized one or more of such capabilities and allowed two players to compete or co-op in either split-screen mode or online mode in Xbox Live multiplayer. The technology spelled out the opportunities for upcoming games to tap into full-body motion control sans controller user interface. The future UI of video games may very well evolve along such a control concept.


The Future Of Video Gaming User Interface.

One observation we can all make is that, thanks to improved graphical and computing capabilities, game realism has become quite a primary focus of developers in recent years. As such, one would expect the future progression of video games to be more detailed, life-like and immersive. Controls will also get more precise and intuitive to the player than the existing full-body movement detection technology of Kinect.

New Ways To Interact

One might expect to see gamers controlling with their gazes by means of eye-tracking camera technology or even with their thoughts via detection of brainwaves! As user interface develop further and break boundaries, the use of new wearable gadgets may take over, or the industry may go in the way of Augmented Reality (AR) for instance like Battlefield 5 on Glass, and Droidshooting.


3D Printing Technology

The much-anticipated commercialization of affordable 3D printing hardware may mean that players will soon be able to create and customize any physical props to serve as controls for games, much like the many plastic Wii add-ons for its remote. Holding a game weapon sure beats pretending to hold a weapon.



Conclusion

There are many ways things may unfold for the gaming industry. Not many would’ve expectedguitar controllers to become such a huge success following the release of Guitar Freaks andGuitar Heroes, which inadvertently resulted in the rise of other non-orthodox controllers and consequently even a console war over motion controllers.

Novel genres have sprung up unexpectedly at the same time as well. As you could see throughout the history of video games user interface above, technological advancements play an crucial role in charting the paths that the industry take. No matter how video games interface may evolve from now on, the end product which all developers will always keep an eye on shall always be that of the players’ experience.

7 Ways Technologies is Stopping You From Sleeping

We’re living in some kind of sleep recession. And technology is partly to blame. We have a whole world of gadgets and tech toys to distract and stimulate us – which stops us getting to sleep.


It didn't used to be this way. Even as recently as ten years ago the only way technology really kept us awake in the bedroom was a late-night gaming or film-watching session. The only thing our phones could do to stop us sleeping was the occasional text or phone call at unsocial hours.

But now everything has changed. Smartphones, tablets and smaller laptop devices like Netbooks and Chromebooks have meant that we have never had more distractions. And because everything is connected to the web, it’s even harder to switch off, and power down not only your device but your brain.

This lack of sleep is definitely bad for us. Here are the top ways tech is keeping us awake, and how we can switch off.


Social media

Online networking has transformed our bed-going behavior. Facebooking and tweeting can be a great way to stay in touch with friends and engaged in modern culture, but the problem is that there’s always a conversation happening somewhere that you want to get involved in. There’s always someone sharing something amazing that you want to read.

The strange thing about social media is that when you away from it for an extended period of time, you don’t miss it. But when you know interaction and reward (in the form of Liking and commenting) is just a button-press away, it’s hard to draw a line and call it a night.


Games
PlayStations and Xboxes have been around for ages, of course, but smartphone and tablet games have introduced a whole new paradigm of in-bed game playing. We know that a world of stimulating and compelling games – many of them free – are just a few clicks away on.

Developers have grown increasingly shrewd about the utilisation of game dynamics to hook us and make their games un-put-downable – Zynga even has a mechanics ‘playbook’. The ‘worst’ games are probably the ones without clear levels. Games like Minecraft and Football Manager are designed so you could play them all night. And many people do.

An added dimension in the world of the connected web is playing against someone else. Playing any kind of board, drawing or card game over the internet with someone means you can become a little obsessed by thinking about their next move.


e-books
Reading a paperback can keep you up. Just one more chapter, right? But devices like the Kindle and Kobo can store thousands of books, meaning that as soon as you finish one you can crack straight on with the next one.

There’s the added issue that if you lose interest in one novel, you can delve right into another one. Which is dangerous, as there’s never the thing of closing the finished book and having nothing else to read.


News stories
In the same way that social media never sleeps, the 24-hour news cycle is a constant source of distraction. There’s always a story happening, somewhere. And you can follow it all in bed.

And if something dramatic is breaking, bang goes your early night. It’s never been easier to follow breaking news, and with constant updates and the slow release of facts it can be tricky to put down your devices and catch up with the story the next day.

The worst sites are probably ones like BuzzFeed and reddit that offer a consistent flow of entertaining, shareable and disposable content. There’s always another gif, meme or list-based article to check out.


Music

Streaming services like Spotify and Last.fm have opened a gateway to a world where anyone can credibly pass themselves off as a muso. People used to spend serious amounts of time assembling an old band’s back catalogue; nowadays you can browse their songs in one session without going anywhere.

And this is great, but it means that while you would previously need to accept music rationing in a discovery phase due to the logistic and monetary constraints, now you can binge on multi-album sessions all night for a fraction of the cost.

People have become curators, too. iTunes and Spotify allows you to compile your own playlists, and apps have come out that encourage you to create your own top ten collections for any genre or artist.


The never-ending journey
Perhaps the common theme in all of this is the sense of the never-ending journey that the web offers. Very few things are experienced in isolation, and it’s those constant links to more stuff that makes it so tough to stop. Spotify is probably a good example. Within the app there’s a lifetime of content to be discovered, ways to interact in the form of playlists and following friends and musicians, then you can share everything socially.

Social media, games, news… there’s always a link to take you somewhere interesting. The journey never stops. Unless you’re strong and make it stop.


Notifications
And as if this all wasn't enough, every app you ever download wants to notify you every time anything happens that might be relevant to you!


So what’s the answer to all this? How can you get more sleep? Well, the first thing to do is to switch off the devices. You could create a time cut-off or home zone where electronic devices aren't allowed. If you find yourself binging on late-night tech because you can’t sleep, take a look at your stress levels and even the type of mattress you sleep on – this really can affect you.

Whether you've got insomnia, are obsessed by a new game or are just uncomfortable, staying up late using tech isn't going to help you in the long run. Tech is awesome, but it’s a powerful thing. And with great power comes great responsibility.


So look after yourself. Get more sleep. Apps like Sleep Cycle can help you track and manage your sleeping patterns, so it’s worth looking into these.

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